WILDORIA
An open-world voxel action-RPG. Explore a procedurally generated universe with 9 biomes, dynamic day/night cycles, and infinite terrain.
Early Access v0.0.1
Voxel Engine
Welcome to the Wildoria Wiki
This wiki covers what you need to know about Wildoria's Early Access prototype — controls, biomes, world features, and the latest changes.
Status: Wildoria is in Early Access. The voxel engine is fully functional, but gameplay systems (player character, combat, inventory, quests) are not yet implemented. This is a playable technical prototype.
Play Wildoria
Try the latest Early Access build directly on Itch.io.
Quick Links
Getting Started
Learn how to launch the game and configure your setup.
Controls
Full list of keyboard and mouse controls.
Biomes
Discover the 9 biomes that make up the world.
World Features
Day/night cycle, clouds, stars, trees, water, lava and more.
Gallery
Icon and screenshot gallery for biomes, trees, tools and more.
Changelog
Version history and known limitations.
Key Features
Infinite Voxel World
Procedural terrain generated from a world seed. New land streams in as you explore.
9 Biomes
Greenlands, Plains, Forests, Deserts, Jungles, Snowlands, LavaLands, Oceans, and Mountains — each with unique terrain, vegetation, and colors.
Dynamic Day/Night
5-minute day/night cycle. Voxel sun and moon, hundreds of stars with 10 constellations, and shifting sky colors.
Procedural Trees
4 tree styles that change shape and fruit with the biome.
Voxel Destruction
Destroy blocks with left-click. Debris bounces and settles on the terrain.
Water & Lava
Oceans with dynamic water levels, underwater visual effects, liquid lava that emits light, and transparent ice in Snowlands.