WILDORIA

An open-world voxel action-RPG. Explore a procedurally generated universe with 9 biomes, dynamic day/night cycles, and infinite terrain.

Early Access Early Access v0.0.1 Voxel Engine

Welcome to the Wildoria Wiki

This wiki covers what you need to know about Wildoria's Early Access prototype — controls, biomes, world features, and the latest changes.

Status: Wildoria is in Early Access. The voxel engine is fully functional, but gameplay systems (player character, combat, inventory, quests) are not yet implemented. This is a playable technical prototype.

Play Wildoria

Try the latest Early Access build directly on Itch.io.

Quick Links

Key Features

Infinite Voxel World

Procedural terrain generated from a world seed. New land streams in as you explore.

9 Biomes

Greenlands, Plains, Forests, Deserts, Jungles, Snowlands, LavaLands, Oceans, and Mountains — each with unique terrain, vegetation, and colors.

Dynamic Day/Night

5-minute day/night cycle. Voxel sun and moon, hundreds of stars with 10 constellations, and shifting sky colors.

Procedural Trees

4 tree styles that change shape and fruit with the biome.

Voxel Destruction

Destroy blocks with left-click. Debris bounces and settles on the terrain.

Water & Lava

Oceans with dynamic water levels, underwater visual effects, liquid lava that emits light, and transparent ice in Snowlands.